#include "Include.h"

int Init_Game()
{
struct Input {         /* deklariert den Strukturtyp person */
    bool A;
    bool B;
    bool RIGHT;
    bool LEFT;
    bool UP;
    bool DOWN;
    bool START;
    bool SELECT;
};

    if (SDL_Init(SDL_INIT_VIDEO) == -1) {
        Put_Error("SDL Not Started:", SDL_GetError());
        return 0;
    }

    return 1;
}
